You can look at my comments on the last two or three post, I have stated my case in all of them but I am going to do it again.
Well it is different which is good, and most of the players are already made and rated!
Simulations would be fun, you can actually watch them as the game goes on and at the end you can go to the stats!
It is not as hard as everyone makes it sound, We make a system on how much players are paid (*see XFL on wikipedia and read and you will see what I mean)
Again make a system where you bump the players ratings up depending on there numbers from the previous season.
It is different and It is not "Fantasy Football" like on those sites where you pick real players.
We get free agents and have 8 teams, it is not that hard.
And if it is what it takes to get Madden I can make all the teams, try and cast them on here (I got internet on my ps3) and do the simulation.
Thats fine ^, but like I said I can do the sims and stuff it would be no problem, cause right now I don't have any concept series going right now so I can deffinately do it.
I think it is Madden that ends up winning. I originally voted simulation, but now I really don't care. I took a look at the XFL thing. I think that may be a good answer for starting salaries, and then when players become free agents, we can use a point system. For an example, all QBs are originally worth 10 points. During free agency, the 3rd string QB might only get 5 points, while the starter might get 15 if ya get what I mean. We could use this system for any other NFL busts out of college and bid for them. Just an idea.
10 comments:
You can look at my comments on the last two or three post, I have stated my case in all of them but I am going to do it again.
Well it is different which is good, and most of the players are already made and rated!
Simulations would be fun, you can actually watch them as the game goes on and at the end you can go to the stats!
It is not as hard as everyone makes it sound, We make a system on how much players are paid (*see XFL on wikipedia and read and you will see what I mean)
Again make a system where you bump the players ratings up depending on there numbers from the previous season.
It is different and It is not "Fantasy Football" like on those sites where you pick real players.
We get free agents and have 8 teams, it is not that hard.
And if it is what it takes to get Madden I can make all the teams, try and cast them on here (I got internet on my ps3) and do the simulation.
Congratulations bigmike, you have officially convinced me to go with the Madden option, so my vote has changed to Madden and now Madden wins I guess.
I just dont want this to take over my life, I'd like to still do concepts and such
Thats fine ^, but like I said I can do the sims and stuff it would be no problem, cause right now I don't have any concept series going right now so I can deffinately do it.
I think it is Madden that ends up winning. I originally voted simulation, but now I really don't care. I took a look at the XFL thing. I think that may be a good answer for starting salaries, and then when players become free agents, we can use a point system. For an example, all QBs are originally worth 10 points. During free agency, the 3rd string QB might only get 5 points, while the starter might get 15 if ya get what I mean. We could use this system for any other NFL busts out of college and bid for them. Just an idea.
I think I'm going to upgrade Big Mike as Co-Comish, all in favor...
I
Can I be Assistant to the Co-Commisioners?
Sweetness lol, but yeah it would be a honor
how do you get a blog like the CCSLC one? because that would be better than this blog...
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